![]() ![]() We are committed to working closely with those affected by today’s news to find them new opportunities at Xbox, or partnering with the broader development community to help place them in jobs elsewhere in the games industry should they desire. Fortunately, Microsoft is actively seeking to aid impacted employees locate new employment. You never like to hear about studio closures since it means job loss. Additionally, we will close Press Play Studios in Denmark, and sunset development on Project Knoxville. Hanno Lemke, General Manager at Microsoft Studios Europe, said:Īfter much consideration we have decided to cease development on Fable Legends, and are in discussions with employees about the proposed closure of Lionhead Studios in the UK. Fable Legends developer Lionhead Studios UK is also scheduled to close, something Microsoft is currently discussing with employees. ![]() ![]() Not only is Fable Legends cancelled, first-party studio Press Play Denmark will close, along with its fan-voted game, Project Knoxville. Despite the "in discussions" wording of the statement, the closure of Lionhead seems certain because you don't announce this sort of thing unless it's going to happen.Microsoft Studios Europe today announced that development on Fable Legends, a multiplayer arena take on the Fable IP, has been cancelled alongside a raft of studio closures. Reasons for the cancellation of Fable Legends, which was touted for cross-platform play between the PC and the Xbox One, haven't been given, but the game was conspicuous by its absence at Microsoft's "Spring Preview" event a fortnight ago. These changes are taking effect as Microsoft Studios continues to focus its investment and development on the games and franchises that fans find most exciting and want to play.” Press Play imbued the industry with a unique creative spirit behind games like Max: The Curse of Brotherhood and Kalimba, which both captured passionate fans. (opens in new tab) “The Lionhead Studios team has delighted millions of fans with the Fable series over the past decade. ![]() “These have been tough decisions and we have not made them lightly, nor are they a reflection on these development teams-we are incredibly fortunate to have the talent, creativity and commitment of the people at these studios,” Microsoft Studios Europe General Manager Hanno Lemke wrote on the Xbox Wire. ![]()
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